Cavern Climb
*lower the sensitivity before playing*
Cavern Climb is a first person speedrunning game set in an underwater cave, you goal is to make it to the exit of the cave as fast as possible
There is a sensitivity slider in the settings menu
Space to swim forwards
Click to punch, punching walls pushes you backwards
R to quick restart
B to go back to menu
Comment your score and any advice for future jams
Made in 48 hours for the ScoreSpace Speedjam #5, theme: ascend
Dev time: 17 seconds
Status | Prototype |
Platforms | HTML5 |
Author | hotfire216 |
Genre | Action |
Made with | Unity |
Tags | Parkour, Speedrun, underwater |
Comments
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Nice, I got 107. Pretty Fun
Just realized how high the sensitivity is by default, make sure to adjust it before playing